@flawedpeacock

I know I'm supposed to space this out to maximize algorithm gainz, but its been enough time since part 1's upload that I'm sure some of you have finished it already. Thanks to everybody who clicked on over, Youtube is probably gonna do everything in it's power to stifle these close together uploads, so you're persistence in enjoying my ramblings truly means alot to me. I'll say it here in case you don't make it to the end. The next video I'm working on is the Rusty Lake/Cube Escape Series! Thanks again everybody, and again my apologies for this unorthodox upload.

@ohnoreno

I had a way different takeaway from Dylan's 'apologies'-- to me, it read like he was trying to get ahead of the negative press/legal battles that would inevitably incur from Samantha's expose. There's been multiple examples of him attempting to control the narrative, other people be damned, and I do not trust his intentions.

He's an out-of-touch snake who never cared about the Hypnospace communities or the people behind each username, just his own prestige as a coder. 
His eulogies pull details almost exclusively from those users' pages, which is why the old lady's is so short (due to her barebones user page) and why Zane's mentions his mother being proud (since Tim's vandalism is still present at this point).

Even his 'tribute' to the victims is really just another excuse to show off his stupid car game. Think about it--his immediate response to evidence of his negligence being uncovered is to mod his 25-year-old game project to try and tug on our heartstrings. When I first played through this point, I genuinely thought he was attempting to kill the enforcer via headset crash because of how tasteless it was to invoke.

You might not hate Dylan Merchant, but I sure do

@zel9999

The ending sequence just made me despise dylen more. Maybe it's the way it's timed out to make the game have a climatic ending, but him using his pet project as a confession after he knew he was caught just reads as narcissism to me.  Tim thought he killed his crush + other people and lost over half a decade of his life and he basically gets a 'sorry bro' from alternate Steve jobs.

@Cat-sampo

Also, friend, I think you're too hard on yourself by calling out your skits in the video with the text, and giving timestamps to skip etc.

Your personal brand of creativeness, and insight is why i'm sitting here listening to you for 12 hours. Your skits are a part of yourself you're giving to us, and they're treated the same as any other aspect of your video. So thank you for the skits, and all the time you spend creating these adhd satisfiers. Asta luego.

@colorfulchameleon9891

Honestly, the death of the man who was doing the 48 hour challenge in order to get enough money to send his kids to college is what makes me the saddest. I know he wasn't a main focus, but a confused, tech-illiterate average guy just wanting to secure the future of his children, only for it to be a lie that killed him? It gets me.

@NonEuclideanAlmondWater

Maybe im just being nihilistic but the confession email by dylan really feels like he knew he'd get caught so he made all the text and even a different version of his game just to try and get some last minute empathy or something. Every thing i remember about dylan (from watching these videos in one go) made it seem like he is purposely ignorant of everything he was causing, and i doubt he would change from the y2k incident

@davidmortimer9764

It's funny. My late father was one of the people that was working up to Y2K, specifically as part of Oracle, in order to make sure nothing went wrong with certain systems during the Y2K roll-over. You hear a lot of people say how disappointed they were that "nothing happened," and that "it was all a big nothingburger," "it was all mass panic for nothing," but there was actually a lot that went into the Y2K prep that people don't realise, that's been covered in a few videos here on YouTube. The reason nothing happened was because so many people did prepare systems and technology, to the tune of hundreds of millions/billions of dollars.

As a kid, I saw the Simpsons Halloween Y2K episode (I'm nearly 37 now), and I was terrified that Y2K would result in exactly how the Simpsons made it look. I was legitimately scared on NYE that the ball wouldn't drop, that everything would set on fire, and planes would fall out of the sky.

My dad, the "computer guy" that I looked up to, told me it'd be okay--because he (and people like him) had made sure that nothing would go wrong, to make sure we'd all be safe. And it made me feel much better. Growing up, learning about other peoples' experiences/thoughts on Y2K, I began to believe it was all nonsense too, until I saw those videos explaining the massive amount of manpower that went into the preparation of computer sysyems for Y2K. And it made me thankful to my dad all over again, both for what he did to make sure things would keep working, and for making me feel better.

Thanks for this, FP. It was a wild twelve hours.

@DevanB-f6c

3:17:43
I always saw these lyrics as being from Rebe’s pov. 
She has just lost everything that made her happy. Her Hypnospace headband, her Squishers game, and she never got to learn that she had won the art contest. 
And her father, a religious zealot, drags her and her family away to pray until the oncoming “Rapture” 
Maybe she secretly wanted the rapture to happen so that she would go to heaven. You can see from her page that she very much believes in her father’s teachings and probably believed that she was going to be “saved”
But then it just…didn’t happen. There was no rapture. Life and the world went on, and suddenly she had to grapple with the fact that she was no longer happy. And that maybe led to her beginning to doubt something that she had been taught to believe her whole life. And she no longer had her hobbies to flee to. 
Y2K let her down.

@cozyclou

Hey, Flawed. I just wanna say that I really enjoy your skits in these videos. Kinda heartbreaking to see you seem, at least from my perspective, so dejected about them. I get some people may not like the skits, but I can definitely see how much love and effort you put into them to have them turn out so well. Seeing all the little warnings and timestamps with all those ellipses makes me a tiny bit bummed out because it gives me the feeling you're almost "apologizing" for including the skits in the first place. I love your videos, man, and all the skits you scatter throughout them.
Keep up the amazing work, and stay floppy.

P.S.
Green and purple are an amazing color combo. It may clash, but it somehow works haha

@anegginthesetryingtimes7636

1:09:40 What Floppy says IS NOT a spoiler

I AM going to minorly spoil so be warned

"Given the nature of dreams... he doesnt remember what she told him." He does remember, calls his Sheriff buddy who he's solving the case with...
And then says it can wait until later and then goes back to bed. AFTER WHICH he did forget the contents of what Laura told him

Bro literally has a audio recorder, and he said, "nah I'll remember it later"

@megadude967

Honestly "Business head completely misunderstands his core audience and alienates them to attract users that probably aren't interested"  is probably more common than you'd think

@Brisbe7398

Boppos.

@IOrganiseContentUK

2:52:00- PhD Researcher here, I can explain the sleep study results in a bit more detail; you were mostly correct, but with some minor corrections/ additions.
The quotes where it says the mean value +/- a percentage/value, you're correct in assuming that it's "give or take" that percentage/ value, but we would typically refer to it as "plus or minus."
The P value, which you skipped over, is basically a statistical test that indicates the probability of observing a given set of results, if the hypothesis/ hypotheses being posed were NOT true (also known as the "null hypothesis" ). In most circumstances, the P value should be less than 0.05 (which this study is by about ten times, with their P value of 0.005). 
Finally, the N value, which you labelled as "approximately" actually refers to the raw number of participants being affected, and with their sample size of 21, such high N values for negative effects is very troubling.
Basically, the results are worse than most people think, because of a few different reasons. 1) The results are relatively concentrated around the means in the initial results, but become even moreso when the HypnoSpace Headband is introduced, suggesting that the data measurement methods are valid, and that the headband consistently worsens sleep quality. 2) The extremely low P value indicates that these results are extremely unlikely to result from random chance, and thus, these effects are a direct result of the headband. 3) The ratio of affected vs unaffected participants (i.e., 19/18 people negatively affected out of 21, with 16 experiencing "severe" negative impacts), indicates that the HypnoSpace Headband impacts almost everyone.
All of these implications together paint a very dark picture of what this does to your brain.

@purplecat4977

All this Twin Peaks talk makes me really, really, really want a Flawed Peacock/Chase Bridges Twin Peaks collab.  Please.  Guys, I NEED THIS.  I need my favorite unhinged theorycraft creators to create unhinged theorycraft together.

@MegabombGamer-rb5kh

an out-of-touch executive makes a terrible decision for a social media platform based solely on their personal whims, which drives users away to a competitor? that's crazy, good thing it'd never happen in real life!

@sadtwolvesfan

12 hours dropped on my head like the sword of Damocles. What a time to be unemployed

@ieatatsonic

I love Hypnospace, it's one of my favorite games of all time. The slow crawl of business interests taking over artists and enthusiasts is but one of many sort of parables this game tells. Despite being heavily founded in one specific year and era, in many ways its stories feel timeless. So many of the smaller narratives have only repeated time and time again since the 90s. Spaces form, grow, and fracture. People get jaded and use that as a sword to attack the next generation. People find community despite all this.

Also I kinda love Fr3ezer. His acceptance of Iciclekid/Dripboy is really sweet. After seeing his silly art become this major endeavor that ultimately pitted people against each other, encourage a young artist who's really just looking for a space to find himself is a kind gesture.

@anneliterale

What gets me about Dylan at the ending, is he's had all of this time to think about what he's done. He's been prepared for this shoe to drop for years... And when it does, and he posts his letter, he does so without remembering, or maybe even realizing, that the person he hurt the most will see it. He doesn't think about Tim for a second, and the fact that we can't see Tim's reaction is heartbreaking... Bur a very good story decision.

@mollymillions6586

28:20 "Are we really so easy to manipulate?" None of these people have slept in months lol

@atynoampharos2201

The funny thing about that last minute musing on whether the song was made and the entire game was built around it, it was actually OUTLAW that was made first and the rest of the entire game was built around. The multitude of pages would've just been, at most, a glorified level select to give background on the outlaws.

Considering it was a kickstarter game, and Jay, the dev,  realizing his original vision was dragging down the project and having to make the switch... It always made Dylan that much more of a scary villain than even the video posits. He's not just "could be one of us", he was the dev grappling with that path he nearly took!  And it makes all the the themes of nostalgia and loss just hit that much harder.