Wow that was some GREAT info! Thanks for sharing Neil! Here’s what stood out to me (as a complete novice in inventor and F360) - 1. LOVE the idea Structural end conditions 2. Family parts – I do this a lot, especially when making one version for 3D printing and one for manufacturing. 3. Assembly component REPLACE is huge for me! 4. 10:36 – LMFAO!!! 5. All the assembly mating stuff, for me, would be so important! 6. I love SHEET METAL, and I need the Inventor features 7. Pack N Go is so awesome – You said it perfect – a project compiler. A MUST HAVE!! 8. iLogic looks pretty cool – bascally custom macros in VB – I could totally get on board for that! 9. Simplification is so important, especially for large complex assemblies! Great review Neil – Thanks for sharing such a comprehensive list of differences!!
Neil great Video mate. I've been using Inventor Pro for about 11 years now and I was thinking of getting fusion to play around at home for those things that you want to know how to do but can't waste time learning how at work. It doesn't look like that's really an option.
Perfect timing Neal! I just bought a new windows laptop and I'm so disappointed in it I started looking for an alternative to Inventor (so that I can use a Mac). Of course my first thought was, "what about Fusion 360?". I searched last night, and could only find your video from a while back for good info, and WALA! here you are this morning!
Thanks for explaining the differences!
Another top vid mate, keep up the great work. I do model threads(when needed) in Fusion, now that coolorange have discontinued their app and you have to upload to their cloud. Love the jacket 😎
Thank you for the video sharing the perspective
It's impossible not to be impressed by Inventor's features. I'm learning how to use iLogic, and I'm very happy to be able to automate parts of the drawing. That's really good. 😎👍
Weldments Routed Systems Mold Design (although the mold analysis has been taken out of Autodesk Inventor Professional and moved to Fusion 360) Dynamic Simulation Local solve of linear static FEA, including Parametric analysis. (Fusion has far more analysis (cloud solving) types, but this seems to be important to the Fusion 360 users. These are entire fields of missing functionality, but there are numerous other smaller bits - sketch blocks is the first one that comes to mind…
Loving the new vids mate! A note on the Model States and Suppressed parts. The functionality changed there. Level of Detail would take suppressed parts out of memory. Model states don't so you no longer have that annoying problem when switching to drawings with a different LOD enabled. This is now done with visibility. Parts that are invisible are no longer loaded into memory.
Thanks that made me feel a lot better!
Great Video. Love it!
So, from my experience, when you join a part in a subassembly in Fusion, it does only move the part. But then when you hit OK, it will solve the other joints in the subassembly and move everything else accordingly. So, if the subassembly is properly joined it will, after the fact, follow that one joined part at the higher level. Maybe what you mention is for an assembly that has not been joined, just drawn with references to each other. Just what I remember, haven't had access to Fusion for a while.
Thank you bud great vid.
Intrested in an investor vs Solidworks video, don't know if you could make that happen. I'm curious about the differences between them regarding the most useful features etc.
I really cannot live without using iLogic and the API anymore. There are almost no limits in automate Inventor except time 🤭 When I watch this video (well done as always), I sit in front of my screen, and thought, he does not use iLogic 😱 what if he would do.... I cannot imagine what you would be capable of doing with your skills in knowing Inventor... 🚀 I trained a lot of people in using iLogic and I think you need some one to open the door to enter and is standby for incoming questions, but then it's really easy to advance. If you ever find the time to start, please do. Really want to see, what you will create will be awesome, I'm sure 👍👍👍😁 and keep on your good work
10:50 the default workflow is what you did there and clicking OK. the preview only shows the component you selected moving, but if the rest is jointed or rigid-grouped to that component properly they too will move once you confirm the operation. And yeah joints can be nice and quick, but you definitely miss the freedom and power of good ole constraints. For component context, I can generally keep track of what component I'm working on, because I usually get there via the component tree. I also recommend enabling component color swatch, click the gearwheel on the bottom right. For small assemblies it's good enough, for large one you'll run out of colors though.
Thank you finally someone makes a video about the shortcomings of Fusion. Before I knew Inventor I used Fusion and to this day work in both of them. I like fusion for not standing in the way for tiny assemblies, designs and mockups. But I cannot wrap my head around how someone would use fusion for even a small assembly with 50+ parts (counting nuts and bolts). I feel like fusion is a bit like python for programming. Perfect to learn and small things but nothing if you want to build rock solid complex software. But I think for fusion the ceiling for what is viable is much lower than with python (best example blender) ps: Reference dimensions were implemented a while back. But until that was the case I ran a couple of times right into that wall and it hurt
Inventor: Single line plate marking. And drawing view labels referencing the model iproperties. Fusion: even if there was more visual contrast in the browser between the active component and the inactive ones it would help a lot. I remember when Fusion (not 360) was bundled with Inv. 2013, it only had a dark theme...
infotainer!! teach me! now I'm educated! thanks bud!
@Neil3D