@dKonstructed

Solid information. I'm looking forward to your lectures on the SNES/SFCOM and Genisis/MegaDrive in the future. Also, it would be interesting to see if you can do a lecture series on the PlayStation. I know that hardware becomes a complex issue in that generation, but it would be interesting to see how that system worked and how it built upon what came before.  I'd suppose that a prereq would be the low-poly graphics course you have in order understand the linear algebra working behind the scenes.

@claudiosettiart

Super informative and  extremely well presented. I love your teaching style. Can't wait for a 68000 course from you!

@hovelfrog

Hi, Gustavo. I found this link while slowly working through your Atari 2600 assembly language course. It's awesome, something I've always wanted to learn since I was a kid playing Atari in the 1970s and 1980s. I'm about halfway through and I'm really enjoying it.

@EmiTheLoomistar

Please please, cover the next generations!! It would be an amazing learning experience

@klr607

Well explained as usual. Please continue with the conversation.  Thank you

@code4fun677

Amazing content as always, keep it up!!

@vazquezelectronics8334

one of the best video i saw this year AMAZING Thanks for everything

@hanspeterbestandig2054

Bravo, bravo! 👋 Thank you, that you share your great Knowledge with us! 🙂

@MichaelVLang

A light conversation, but nonetheless mind-bending.

@theromarioaf

Excellent content, amazing explanation!
Thank you very much!!!

@ghosthuntergr

Your lessons in atari 2600 programming are the best in the world. Would like to see more consoles like Vectrex and also BatariBasic coverage

@SaadAzim

Great video. I look forward to the one on 4th gen consoles. Admittedly, Atari's "Hi-Way" made me think of "Super Spy Hunter" for the NES, that also changed modified the x position of the background layer during vertical blanking to make roads look curved. :D

@jairosantos6062

Thankx Professor, Obrigaduuuu..

@Lord_Biyoma

Nice video! love your way of teaching , continue

@mr_noodler

This guy is awesome

@haha-hk9tx

As someone who just started making games this is nice to know 😁

@KrunchyTheClown78

Atari 7800 is a console that desperately needs to be covered!

@sodapopinski9922

Could someone please go over spacerace diode sprite… I’ve looked everywhere on the net and there is nothing about it… I don’t see how diodes could render an image without memory… it would def be associated with the clock timing on which part of the space ship to draw, correct?

@4dillusions

Hi! Will you plan Commodore 64 assembly game programming course?

@gabriellanzer

Chimarrão for the win!