Super informative and extremely well presented. I love your teaching style. Can't wait for a 68000 course from you!
Hi, Gustavo. I found this link while slowly working through your Atari 2600 assembly language course. It's awesome, something I've always wanted to learn since I was a kid playing Atari in the 1970s and 1980s. I'm about halfway through and I'm really enjoying it.
Please please, cover the next generations!! It would be an amazing learning experience
Well explained as usual. Please continue with the conversation. Thank you
Amazing content as always, keep it up!!
one of the best video i saw this year AMAZING Thanks for everything
Bravo, bravo! 👋 Thank you, that you share your great Knowledge with us! 🙂
A light conversation, but nonetheless mind-bending.
Excellent content, amazing explanation! Thank you very much!!!
Your lessons in atari 2600 programming are the best in the world. Would like to see more consoles like Vectrex and also BatariBasic coverage
Great video. I look forward to the one on 4th gen consoles. Admittedly, Atari's "Hi-Way" made me think of "Super Spy Hunter" for the NES, that also changed modified the x position of the background layer during vertical blanking to make roads look curved. :D
Thankx Professor, Obrigaduuuu..
Nice video! love your way of teaching , continue
This guy is awesome
As someone who just started making games this is nice to know 😁
Atari 7800 is a console that desperately needs to be covered!
Could someone please go over spacerace diode sprite… I’ve looked everywhere on the net and there is nothing about it… I don’t see how diodes could render an image without memory… it would def be associated with the clock timing on which part of the space ship to draw, correct?
Hi! Will you plan Commodore 64 assembly game programming course?
Chimarrão for the win!
@dKonstructed