2007 Alan: Entertaining us with animations 2024 Alan: Entertaining us with math and chemistery
Orange: Learns Pythagorean theorem Multidimensional cube: And i took that personally
I find it pretty interesting on how you've represented each irrational number: 1. e is protective and hard to befriend 2. Pi works as an accessory 3. Phi teaches you and is very friendly
3:58 - I like it how the tesseract is turning the square into a fractal, because fractals can be defined as having a non-integer dimention. The tesseract, a being of higher dimention, is turning a 2D shape, into a 1.8928D shape.
Petition for an Animation Vs. Chemistry for the next installment of the Av? Series. Before you ask, yes, this is purely to see Orange put on a fedora hat and stare in disbelief at a gigantic explosion in the distance. Edit: Well, this certainly gained traction. Alan would've seen this by now right?
This was awesome:_AlanOrange:
Another golden video! Phi is a great character and the chase music was awesome. The 3D animation near the end was also really well done!
Animation vs Geometry is the most well designed one overall. It's pacing is much better than Animation vs Math or Animation vs Coding, balancing fast paced action with slower paced sections. The design of the main antagonist fits perfectly with the theme of an abstract world, and the grand finale is a lot more spectacular.
Yeah theres a lot going on in the reply section and I fixed some mistakes 0:18 a point 0:25 1D line 0:32 escapes to 2D 0:46 point A,B 1:01 infinitely long line 1:08 a ray 1:14 angles 1:19 90 degree angle 1:24 180 degree angle 1:29 ratio (Flash warning) 1:51 golden ratio (phi) 2:21 30-60-90 triangle 2:36 rectangle 2:45 parallelogram 2:46 square 2:51 polygons 3:01 circle 3:05 golden triangle (38-52-90 triangle) 3:16 golden square (area: phi) 3:29 Pythagoras’ theorem 3:47 proof: 4:01 Sierpinski carpet 4:04 24-cell (4D shape) 4:33 recursive fraction 4:48 golden spiral (Fibonacci sequence) 5:19 nice fight scene here 5:25 kite and dart (from penrose tiling) 5:54 golden pentagon 6:06 Sierpinski carpet (pentagon version) 6:17 chat: TSC: how do we defeat that thing? Phi: since its from higher dimensions make a cage out of higher dimensions to get rid of it 6:38 tetrahedron 6:48 octahedron 7:05 cube dual: cube,octahedron 7:28 icosahedron 7:53 uses itself to create dodecahedron 8:15 dragon curve 8:35 yellow: 24-cell ,red: 5-cell 8:39 green: tesseract (8-cell) ,blue: 600-cell 8:48 from animation vs physics
So now we have Animation vs. Math Animation vs. Physics and Animation vs. Geometry what’s next!? Biology??
SOLVING THE (current) THUMBNAIL: From what we see in AvM, Orange is 2.5m tall due to being 2.5 blocks tall. Here we see he is ROUGHLY 4 tiles tall. 2.5 divide 4 is 0.625m, so 0.625m per tile. The side b is 9 tiles, which is 0.625 x 9 = 5.625m. The side a is 5 tiles, so 0.625 x 5 = 3.125m. Now we can find the side c using a² + b² = c². Side a² = 3.125² = 9.766m (rounded) Side b² = 5.625² = 31.460m (rounded) Which means that: Side c² = 9.766 + 31.460 = 41.406m Side c = √41.406 = 6.435m Side a is the Opposite, side b is the Adjacent, and side c is the Hypotenuse. To first calculate the bottom right angle which I will call x, we are going to use Sin (x) = 3.125 divide 6.435 = 0.49 (rounded up) Which we will then substitute into sin-1 (0.49) To receive the angle x = 29.3 degrees To then calculate the top left angle which I will call y, we will simply just do 90 - 29.3 to receive the angle y = 60.7. NOTES: Yes I ignored the Animation vs. Physics height given for Orange. I just simply don't think it's correct given that the number could be anything without any external guides to go off, like the AvM blocks. I'm bad at math so if I did anything wrong please let me know. EDIT: The thumbnail I'm referencing had a right sided triangle with all unknown values. Check the wiki for it.
A 2D being in a 3D world that is trying to defeat a 4D being. Neat.
So they trapped a 4D object, In 3D shapes, On a 2D plane, On top of a 1D line, By connecting 0D points. … ✨Genius✨ Sort of already mentioned, but I extended the thought.
The platonic solids they make at the end (from 06:26 on) were said to be the thing that the four elements were made of. Tetrahedron = fire (flashes red), octahedron = air (flashes a pale blue), cube = earth (flashes green), icosahedron = water (flashes dark blue) and the dodecahedron was cryptically said "the gods used it for arranging the constellations on the whole heaven" (flashes a golden light). Cue ~3000 years AFTER Plato, and they find genuine hints that the universe might be a dodecahedron (so-called Poincare dodecahedral space, which is what TSC is in at the end). So you could say that TSC hurled the entire universe at it.
So Math was the one with the most complex amount of ‘easter bunnies’, Physics was the one with lots of world building, and Geometry is the one that’s incredibly nice to look at? Makes sense.
4:24 Something REALLY COOL about the way TSC throws the points here: the timing of his throws is ALSO fractions. So the dots that Phi leaves for TSC are a sort of sequence of infinitely recursive fractions where phi = 1+1/phi, so phi =1+(1/(1+1/ … and so on. The RHYTHM at which TSC throws the points is ALSO fractional. Not the way Phi is, but Orange throws the first point, waits 3 beats, then throws on every beat, then throws the last three on one beat, the next half-beat, and the second beat. The speed keeps doubling; the time between each shot gets halved. You can tell by counting the time in the music… [THROW (1)] and 2 and 3 and 4 and … [THROW(1)] and [THROW(2)] and [THROW(3)] and … [THROW(4)] [THROW(and)] [THROW(1)] and 2 and 3 and 4 and… Music is math! Also the whole chase sequence is so clearly an homage to Geometry Dash. The fight is scored with dubstep and timed to the beat where no other fight in this series has been, and it’s literally dashing in Geometry. 🤘
The music... The animation... The little details throughout the video.... This is a piece of art, I love your work, congratulations to the entire team! :_AlanOrangeyay:
2007 Alan: excited to make animations 2024 Alan: still enthusiastic making animations
Maths [X] Physics [X] Geometry [X] Astronomy [ ] Chemistery [ ] Programming [ ] We want more numbers! By the way it's very good! Edit: Guys. I watched the programming one. so good.
@alanbecker