@KyokuiGhostASMR

Im just impressed by the insanity computer thing you made, most advanced thing I ever did with circuits was in space exploration with automated rockets which took me like, 4 and a half hours of suffering to get working

@Xerkus

A moment of appreciation to the splitter filter functionality which did not exist up to factorio 0.17

@zachariahkindle8926

This man played Fulgora 2 years before Space Age was released

@N00byEdge

The most shocking part of this run is that someone managed to find a legitimate use for the power switch! I am amazed!

@KaneYork

The power switched radar array was hilarious. Thanks for the video

@Hawk7886

Oh man I am 110% in for goofy factorio shenanigans, instant sub

Edit: My brain is too smooth for the circuit action but I'm still having a good time watching it do its thing.

@synka5922

FYI, you could have done that miner circuitry with a lot less. I played this map before and came up with a similar concept using recursive blueprints, however I just needed one centralized computer to control miners across 5 chunks, it would be hooked up to all miners and use a falling edge detection to read the direct input "ore under miner".

 I felt that to be a good number to justify LTN train stations picking up the ores to bring to my base with just 1 output belt of each ore type.
To avoid deadlocks I used a secondary LTN provider that took any excess ore and brought it to a alternative station which just had tons of buffers using the warehousing mod, and have stations there provide with a higher priority than the other stations.
Truthfully, the only materials that ever backed up too much were Copper and Stone... oh and ofc uranium, but that was being somewhat utilized for kovarex and nuclear fuel for my trains.

One tip for anyone trying this: increase the default amount of oil, you'll heavily rely on solid fuel for power and smelting in the middle stages.

@SiverJohn

Came for the bOREdom stayed for the over-engineering of BS computers.

@szalyn8849

Leaked Fulgora gameplay

@Gemoron

for those scrolling far enough to see this:
The mod offers other patterns of ore generation, e.g. perlin noise so you can get pure ores. that takes a lot of the ore balancing off which is part of the pain.
I also recommend not using Peppermint mining but mining drones. they have a set position from where to take the ore from and extend their mining field slowly. 

this way it becomes less of a "I need to move miners and delete stuff" to more the wanted space restricted base building experience it is supposed to be.

@thetuerk

You are like Bob Ross, but pasive aggressive.

Didn't even think once about clicking off, it was that satisfying to watch.

@joelock7079

The computer creation is the single most impressive thing I’ve seen a YouTuber do in Factorio

@SonneyDonkey

The fact this guy can play more efficiently on this than my 8 hour run that’s still ongoing is great

@FoxwithLockz

your suffering truly did bring joy to my life. The programming bit made me want to google every term you said and learn all i can. great video. looking forward to more Factorio!

@beatriceterra783

I've binged many hours of your videos over the past couple days while I have been sick and it has really been a lot of fun when I am otherwise not really able to do much. Thanks for making such great videos!

@TinkerYellowmane

This is like as if Garfield did a Let's Play.  I kept waiting for Dosh to say how much he hated Mondays.  But very enjoyable to watch!  Very well done!

@NemoVonFish

"What's a bi-stable multi-vibrator? Ask your mother."

@lrdchristios3108

Ah yes... I always wanted to see Moistcr1tikal play Factorio..

@henris.9403

Logged in after a couple years just to comment on this video. I've got to say that your Factorio content is pretty much the best I've ever seen, keep up the good work!

@RizingDeadShot

Honestly one of the best and most entertaining factorio videos I’ve seen, absolutely incredible video, you deserve so much more recognition