Instructions unclear - will start by downloading Unreal.
Step 1: Buy a $1000 PC
Started with scratch because of you. Way harder than I was expecting but I mastered it in a few months, it's time to move on
If you're new getting into coding I would recommend either html or Python I would say html is more easy Like You can learn a lot of stuff in only one day or two using html like To make text big you can do <h1>Hello</h1> Or if you want to make a list just do <ul> <li>Hello</li> <li>Hello</li> </ul> Or you could learn python ;) Me personally I like lua and C# It's because since lua is easy It's easy to use and lua is in games like roblox and C# can be used for making games and other stuff ;)
Good advice! Just started Scratch, and I’m surprised at how much fun I’m having.
This video helps so much. I love it. Thanks for making a video like this.
I saw this video today while on my ps4 while on unity on my ps4 and I learned how to program on unity first. I LOVED the challenge I started yesterday and I already know how to get textures, make terrain, and camera views. I had a few stops and struggles, but it's so much fun to finally get something.
8:31 peak quote
I learned scratch at school and made some games, imma take my next step and come back here when I finished my next step.
2:04 juilians editor is a good choice too
The rhythm here is perfect!
I as kid begginer coder scratch is simple and easy but you can make incredible things
Thank you Soda can man I will now pursue my dream of making video games
I definitely needed this. I've been dreaming of make a rouge-like metroidvania game for a while now, so I immediately downloaded unity with 0 experience in C (I tried unreal as well since it used C++ which I have a bit more experience on but I was also confused anyway) and 0 experience in game making at all (not counting my roblox studio attempts). I was so confused and raging a lot because I couldn't understand its confusing interface. I should probably stick to scratch for now
Thank you, this is going to help me a LOT
0:04 As a mobile games developer I can easily say there are two ways to develop a game: 1: step 1 - Have a great idea for game step 2 - I don't want to code that 2: step 1 - Have a bad idea for a game that's very easy to code step 2 - code it.
Thank you very much for your help!
About tutorials: I think they can actually be VERY helpful and have a lot of the same benefits as just making a game to learn IF you use them correctly. If you take your time with it, break down WHY you're writing what you're writing, and then try and replicate the results, you (or at least I) get a lot out of them. Also, don't be afraid to NOT follow along to the T, make the game your own a bit. Like, if it's a platformer that doesn't have double jump, add a double jump in your version.
Not me who did scratch in primary school, went to highs school and completely unrelatedly to the schools, starts learning python, c#, and unity
@BinzuDev