a video on missile guidance types would be kind of neat, whether it be planes, helis or ground vehicles. keep up the great videos!
Natural armor: Armors that protects you against chemical rounds that pre-maturely detonate such as trees and fences. Dead armor: Armor from dead vehicles that you hide behind, forming an impenetrable armor that you can tow with.
5:32 T-34 driver hatch X99.99 modifier is so real🤣
The T-34's driver hatch is blessed by the snail and only on 1/150 chance do you get the correct armor thickness and are able to penetrate it.
5:32 wait if the driver hatch is so effective as armor why is the entire tanks armor not made of them or just a random Soviet hiding behind one with an anti tank gun
Great job! Short, without needless wish-wash, straight to the point. Thank you.
there are several errors: 0:40 it is the effective armor for the line of sight. basically how much armor it has to go through at that angle. but the actual effective armor is only this amount for HEAT type shells. against full calibre shells and gen 1/2 APDS the effective thickness is more than the line of sight effective thickness. for example the upper plate of a T-54 1947 at 60 degrees has an effective line of sight thickness of 240mm. shooting a very strong APCBC at it (BR-482B) and the effective thickness is 360mm, 3x of the base thickness instead of 2x which was expected (using the 83mm solid AP the effective thickness is 400mm) shooting it with the "strongest" gen 1 APDS from the Conqueror at the same angle, and the effective thickness is 421mm, more than 3x. shooting it with a gen 2 APDS (105mm L28A1) the effective thickness is only 308mm, still more than the line of sight thickness. against APCR (T44) the effective thickness is 560mm, meaning it is by far the worst shell to hit angled armor get 3 APDS and APFSDS will usually have the same or a bit less real effective thickness as the line of sight. same target, using a gen 3 APDS (M728 or L15A3), the effective thickness is 218mm, less than 240. using the best APFSDS in the game (DM53) gives an effective thickness of 207mm HESH and HE does not care about the angle (except when it is a really high angle, then they can bounce off). HE either pens or not, if it pens then it will overpressure the crew in that compartment. HESH can spall (perpendicular to the plate) or overpressure similarly to normal HE (HEAT can do this too) but it is not as reliable. 2:07 it highly depends. it is very effective against APCR and gen 1 APDS (and somewhat effective against gen 2 APDS and has pretty much no effect on gen 3) it will also make APCR and gen 1 APDS (and sometimes gen 2 at high angles) shatter. for example shooting the upper plate of a Super Pershing with a Conqueror's APDS gives only a 240mm effective armor but it wont pen because it shatters. same goes against APCR, however a gen 2 APDS (L28A1) will almost always pen, and gen 3 APDS and APFSDS always (given enough pen) it works well against HEAT and especially against HE and HESH (given if no weak plate is present nearby because then it can trigger overpressure). but even against HEAT distance matters a lot. 2 plate close to each other will offer much less protection than 2 plates with a lot of distance. 2:53 again very depending. it will vary from tank to tank basically. for example the upper hull on a Challenger 1 and 2 are almost the same (20/25mm RHA, 200mm NERA and 80mm RHA), yet the Challenger 2 has an effective thickness of 510mm while the Challenger 1 only 300mm vs the same shell (L26) at the same angle also an addon composite on a ZTZ88 with less than half the tickness of the one on the T-55AM offers much greater protection against KE and almost the same against HEAT despite being much thinner 3:34 some top tier russian/chinese ERA is also effective against KE, however the angle of impact also play a key role. a right side on hit from a HEAT shell will likely pen ERA, even the stronger ones, yet at high angles it can stop even APFSDS (if the ERA is capable of that, not all can). 3:46 or pick up a resupply point in PVE mode 3:50 aka "non explosive" 5:18 they also have other factors. they can intercept shells within a speed range. for example the drozd APS can only intercept shells that fly faster than 70m/s but slower than 700m/s there is also a limit on the elevation and often the location, for example said APS can only intercept shess that are comming from where the turret faces, while the Challenger 2's APS can cover a bigger area
i think you should have a bit explained about HEAT in the spaced armor segment and explain why its much more easy to defend against other then that great video i dont think you got anyting wrong
Man. I was hoping you'd talk about wood as armour more.
"No armour best armour" Say that to my 150mm HE shell
Me watching the video to learn how armor works, despite having 5k hours of experience, to understand why the side armor of the T-80BVM is about the size of the distance between the Moon and Earth
Nothing defeats the "Stalinium" door.
Great Video, can u make a video about smoke and how to use it because so many players using smoke wrong and at the wrong time.
there is also SLERA, which is basically a combination of NERA and ERA. this means it works much better against kinetic shells and can absorb multiple hits. the only tank that should have it is the merkava mk4 but gaijen hasn't added that armor into the game yet, which results in the merkavas poor armor performance.
I still don't het how rubber has a higher multiplier than composite armour. 2:57
5:30 why the fuck does a barrel have 1.1x modifier Huh?!
Thank you so much, I’ve been looking for such content for a long time!
Lets goo! Thank you so much!
So different materials and ways of making the armor will have different factors in game? Wow I didn't know that, I only looked at the thickness and the angle
@darealsherlock8026