I added some links in the About section to the source and API.
Young or old, he have one of the best brains you could ever find.
I tried to build b_main.c with BETRAY_SDL_SYSTEM_WRAPPER=1 on Linux, but it uses HWND and other windows specific definitions -_-
This makes so much sense to me. I have myself been thinking about coordinating our efforts in the indie community so we can get rid of some of the more expensive tools. Unity for example is expensive as hell. Between this or something like MonoGame I think there is enough for us to get cracking. We need someone to coordinate the efforts though!
@neotoy