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creating a stunning ui with lvgl (light and versatile graphics library) on an esp32 can be an exciting project. lvgl is a powerful open-source graphics library that allows developers to create rich graphical user interfaces for microcontrollers and embedded systems. in this tutorial, we'll walk through the steps to set up lvgl on an esp32, create a simple ui, and run it on a display.
step 1: setting up the development environment
1. **install the arduino ide**: if you haven't already, download and install the [arduino ide](https://www.arduino.cc/en/software).
2. **install esp32 board support**:
open the arduino ide.
go to `file` - `preferences`.
in the "additional board manager urls" field, add the following link:
go to `tools` - `board` - `board manager`, search for "esp32", and install the package.
3. **install the lvgl library**:
go to `sketch` - `include library` - `manage libraries`.
search for "lvgl" and install the library.
4. *install the tft_espi library* (for display interface):
in the library manager, search for "tft_espi" and install it.
5. **configure tft_espi**:
navigate to the `tft_espi` library folder in your arduino libraries directory and open the `user_setup.h` file.
uncomment the appropriate settings for your display (e.g., for an ili9341 display):
step 2: setting up lvgl
1. **create a new arduino sketch**:
open a new sketch in arduino ide.
2. **include lvgl and tft_espi libraries**:
3. **initialize lvgl and tft**:
create an instance of the tft display and initialize it in the `setup()` function.
step 3: sample code
here’s a basic example of an lvgl application that includes a button and a label.
step 4: upload and test
1. **connect your esp32**: make sure your esp32 is connected to your computer.
2. **select the right board and port**:
go to `tools` - `board` and select your esp32 board.
go to `tools` - `port` and select the port for y ...
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