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An Introduction to Raylib

Timestamps:

00:53: Prerequisites
01:44: Setup Raylib
03:57: Setup our Project
07:06: Code time!
09:38: Loading and drawing a texture
12:50: Creating the player
22:02: Flipping the player's direction when it moves
25:19: Map loading
31:01: Fixing a mistake with the Makefile
32:20: Collisions
38:17: Making a better hitbox
42:43: Outro

Thanks for watching!

Hopefully you learned something new from this video! I'm excited to talk about a library that I've been tinkering with for the past few months. The Raylib community itself is a joy to be around, you should check them out if you can! https://www.raylib.com/

Tools to download before starting:

GCC (which comes with gcc and g++):
https://gcc.gnu.org/install/

Supplementary video for installing GCC on Windows (because it's really hard for some reason):
   • GCC/MinGW on Windows Quick Setup Guide  

Make:
https://gnuwin32.sourceforge.net/pack...

Git:
https://git-scm.com/downloads

Raylib wiki:
MacOS: https://github.com/raysan5/raylib/wik...
Windows: https://github.com/raysan5/raylib/wik...
Linux: https://github.com/raysan5/raylib/wik...

If you're on Windows and finding that installing make and gcc is difficult, I recommend looking into a package manager. Chocolately (https://chocolatey.org/) is a good, popular option.

Source Code with more comments:
https://github.com/m1chaelwilliams/in...

Join my Discord:
  / discord  

Support me on Patreon:
  / codingwithsphere  

Music from:
   • Lofi Chilled Beats - 12 Hours of DMCA Free...  

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