Ever noticed how GTA 4’s physics feel more realistic than GTA 5’s? 🤔 It’s not just nostalgia—it’s Rockstar’s Euphoria Engine, a groundbreaking physics system that made NPCs react in real-time! Unlike traditional ragdoll systems, this AI-driven engine allows characters to balance, stumble, brace for impact, and even panic. That’s why in GTA 4, when you shoot someone, they don’t just drop like a lifeless doll—they actually struggle
In this video, we’ll break down:
✅ How Euphoria Engine works 🎮
✅ Why GTA 4’s physics are STILL unmatched 🤯
✅ What makes modern games feel more scripted & less reactive
✅ Could GTA 6 bring this back? 👀
🎥 Watch the full breakdown & let us know: Should Rockstar bring back this insane physics system in GTA 6? Comment below! 👇
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