To make my emulator support game size larger than 256kB, I upgrade the micro-controller to a much more powerful PIC32MZ2048.
With 240MHz CPU clock, it now able to emulate complete 5 sound channel on it built in peripheral, and 50Hz full screen updated graphic (previous version is interlace) on it SPI ILI9341.
Thanks for watching, if you have a question about this, feel free to leave a comment here.
It can do higher frame per second, but the SPI limit the screen to 60MHz, which only allow an approximated 50Hz screen update rate. A parallel screen interface should be able to do 60Hz.
コメント