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ProzacStylings
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[UMVC3] Bolo Glitch - Definitive Proof

There's been a lot of controversy over Deadpool's Bolo Glitch - a trick Deadpool can use to reset damage scaling in the middle of combos, by hitting the opponent with an assist right before they tech out of his Bolo.

This is probably because there's another similar glitch(The Combo Counter Reset Glitch) that doesn't work in practical situations. It's also 'cause Capcom CPU settings, training rooms, and AI opponents are notoriously buggy. But, hopefully, this should be the end of the controversy!

This video should cover it from all the relevant angles, and show that it's certainly unblockable when performed correctly, even in Versus mode, even while they're holding back, etc.

I also tested it with them holding forward/trying reversals, and there was no way for any player-controlled training room opponent to escape a successful recording of it, or to escape it in Versus Mode.

These three videos are specifically to show the Damage Counter as evidence in the first video, the Input Display as evidence in the second, and to show it in Versus Mode altogether.

Any questions or comments, feel free to ask. :]

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